| Blockland Forums > Modification Help |
| 2D sounds not playing? [Fixed] |
| (1/1) |
| TheBlackParrot:
Snip from the addon I'm working on: --- Code: ---new AudioProfile(AnnouncerUpdateSound) { filename = "./plink.wav"; description = AudioClose3d; is3D = false; preload = true; }; new AudioProfile(AnnounceSound) { filename = "./bleep.wav"; description = AudioClose3d; is3D = false; preload = true; }; new AudioProfile(AnnouncerWarningSound) { filename = "./pakbeep.wav"; description = AudioClose3d; is3D = false; preload = true; }; $buildSIA = 77; $versionSIA = "3-development"; function servercmdSetAnnounceFont(%client,%afont) { if(%client.isHost == true) { switch(%afont) { case 0: $fontv = "Palatino Linotype"; $announcefont = "Palatino Linotype"; if($bold == 1) { $announcefont = $announcefont SPC "Bold"; } messageAll("", "\c4<bitmap:add-ons/script_announcebrickcount/cog.png><color:00ff00> TBP Announcer: \c6The announcer font was changed to " @ $announcefont @ " by the host."); for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); %cl.play2D(AnnouncerUpdateSound); } --- End code --- Why isn't this playing? I can't figure it out. Changed "new" to "datablock" and it worked. |
| Space Guy:
Does your sound work when played as an event sound on a brick? |
| TheBlackParrot:
--- Quote from: Space Guy on July 25, 2010, 03:27:24 PM ---Does your sound work when played as an event sound on a brick? --- End quote --- The sound isn't even there when I try to do that. |
| TheBlackParrot:
This is getting a little bit more urgent, someone told me that v2 of this addon changed the version number of Blockland, causing their server not to show up. I need to have this answered so I can release v3 ASAP. |
| Space Guy:
--- Quote from: TheBlackParrot on July 25, 2010, 03:30:24 PM ---The sound isn't even there when I try to do that. --- End quote --- If the sound has a stereo channel (different sound from left and right speaker) it may not play or load in Blockland. |
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