| Blockland Forums > Modification Help |
| In Game Client Variables and Scripted Client Variables |
| << < (2/4) > >> |
| tyler0:
--- Quote from: otto-san on July 26, 2010, 05:16:24 PM ---%client.variable = 5 Client | VCE_modVariable | variable [Set] 5 what --- End quote --- anyone tested it? |
| Obibital:
I had the variable set to 1 %client.test = 1; and i had the script prove it with a echo Then i used VCE to display test and it gave me nothing :\ |
| tyler0:
--- Quote from: Obibital on July 26, 2010, 06:13:34 PM ---I had the variable set to 1 %client.test = 1; and i had the script prove it with a echo Then i used VCE to display test and it gave me nothing :\ --- End quote --- Yea i just tried... and nothing |
| otto-san:
That's because client variables set with script and with VCE are totally different, stop thinking they aren't. |
| SpreadsPlague:
hohoho so I was right, I just didn't see the sarcasm +1 |
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