Blockland Forums > Modification Help

In Game Client Variables and Scripted Client Variables

Pages: << < (2/4) > >>

tyler0:


--- Quote from: otto-san on July 26, 2010, 05:16:24 PM ---%client.variable = 5

Client | VCE_modVariable | variable [Set] 5

what

--- End quote ---

anyone tested it?

Obibital:

I had the variable set to 1

%client.test = 1;


and i had the script prove it with a echo

Then i used VCE to display test

and it gave me nothing :\

tyler0:


--- Quote from: Obibital on July 26, 2010, 06:13:34 PM ---I had the variable set to 1

%client.test = 1;


and i had the script prove it with a echo

Then i used VCE to display test

and it gave me nothing :\

--- End quote ---

Yea i just tried... and nothing

otto-san:

That's because client variables set with script and with VCE are totally different, stop thinking they aren't.

SpreadsPlague:

hohoho so I was right, I just didn't see the sarcasm

+1

Pages: << < (2/4) > >>

Go to full version