Blockland Forums > Modification Help
In Game Client Variables and Scripted Client Variables
tyler0:
--- Quote from: otto-san on July 26, 2010, 05:16:24 PM ---%client.variable = 5
Client | VCE_modVariable | variable [Set] 5
what
--- End quote ---
anyone tested it?
Obibital:
I had the variable set to 1
%client.test = 1;
and i had the script prove it with a echo
Then i used VCE to display test
and it gave me nothing :\
tyler0:
--- Quote from: Obibital on July 26, 2010, 06:13:34 PM ---I had the variable set to 1
%client.test = 1;
and i had the script prove it with a echo
Then i used VCE to display test
and it gave me nothing :\
--- End quote ---
Yea i just tried... and nothing
otto-san:
That's because client variables set with script and with VCE are totally different, stop thinking they aren't.
SpreadsPlague:
hohoho so I was right, I just didn't see the sarcasm
+1