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Idle poll is Idle

:D
103 (76.9%)
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31 (23.1%)

Total Members Voted: 134

Author Topic: Alien Swarm mod - Helpers, Pick your Partners.  (Read 27399 times)

Alphadin, you said you are not an expert, did you even play Alien Swarm?

Anyhow, the Shield Bug defends himself when attacked or when he sees a close enemy.
The best result to achieve this is by making the animation of it defending itself would be a crouch animation.
The crouch speed should be lower then it's walking speed, overall it's not a fast unit, but a strong and quite annoying unit.

When it defends itself, you should make the player/bot have the variable %obj.shielded set to 1, then you have to include a script that checks the position of the damage done on the Shield Bug.
When the damage is done from the front, it should be ignored.
I advise you to take a look at the scripts for headshots and of course Space Guy's shield scripts.
Be sure to make the normal walking animation look like when it's not defended and walks.
And the crouch walking animation should of course look like when it defends itself and walks.

If you need more information, you can always ask and you can add me on Steam if you want, my name is Lordician.
For the parasite script, i advise to look at the script for the jockey.

Last, i highly advise you to either make your mod first work with ZAPT, as it would allow you to make it alot better.
In my opinion then.
Or perhaps you should make it work like this:
When server has:
-ZAPT on, Gamemode_Zombie off - Enable ZAPT scripts.
-Gamemode_Zombie on, ZAPT off - Enable Gamemode_Zombie scripts.
-No zombiemod enabled - Enable normal playertype scripts.
If ArmyUnit haven't changed his mind, we are doing this with the BugMods too.
It widens the range of your public alot while not having an independent script for the AI.

But of course, after all you are the scripter, you could just ignore this whole post.

Alphadin, you said you are not an expert, did you even play Alien Swarm? - Yes I've played it. I was thinking of changing up things.
When it defends itself, you should make the player/bot have the variable %obj.shielded set to 1 - I'll try.
Thanks for the suggestion

I'll help make some of the basic weapons, as that IS my specialty. :D

I can get started tomorrow
Double toast:

Post Here pictures of models you made of the Things in the plans list.


Anything but the shield bug.

That one is love.

And weapons.

And ones with *s


Flat the spider eyes-thingy.

I wish I could help, but have no time.



it doesn't hurt to have a person help make the stuff to make stuff go faster. :I

it doesn't hurt to have a person help make the stuff to make stuff go faster. :I
:I

Looks more beautiful than the Mona Lisa. Wait, she's ugly so that's not saying much...
More beautiful than love I shouldn't go that far. I'll just say that it is very beautiful and I can't wait to try it.


I'm glad to see Finaly somebody would make Alien Swarm mod For blockland Anyway

First of all the Queen was made as unused Alien but its a good idea with make it
Second you missing the Eggs where the parasites comming from
http://alienswarm.wikia.com/wiki/Egg

I think this Should NOT be made to ZAPT , caused by the following things such as, brick damage (they would basically Break anything except baseplates or cubes, which they dont even break the walls or things like that in alien swarm) And if its ZAPT it would be more like Survival than campaign itself (which is not fun at all with just survival nonstop)
i would more prefer Left 4 Block / zombie mode, since it have better gameplay and you can turn off the brick damage for zombies

That is my option

I'm glad to see Finaly somebody would make Alien Swarm mod For blockland Anyway

First of all the Queen was made as unused Alien but its a good idea with make it
Second you missing the Eggs where the parasites comming from
http://alienswarm.wikia.com/wiki/Egg

I think this Should NOT be made to ZAPT , caused by the following things such as, brick damage (they would basically Break anything except baseplates or cubes, which they dont even break the walls or things like that in alien swarm) And if its ZAPT it would be more like Survival than campaign itself (which is not fun at all with just survival nonstop)
i would more prefer Left 4 Block / zombie mode, since it have better gameplay and you can turn off the brick damage for zombies

That is my option
No eggs.


The air spawns them.

Can we see a pic of the finished mortar bug?
Edit: Whups
« Last Edit: July 30, 2010, 09:44:15 AM by Rookie »

I'm glad to see Finaly somebody would make Alien Swarm mod For blockland Anyway

First of all the Queen was made as unused Alien but its a good idea with make it
Second you missing the Eggs where the parasites comming from
http://alienswarm.wikia.com/wiki/Egg

I think this Should NOT be made to ZAPT , caused by the following things such as, brick damage (they would basically Break anything except baseplates or cubes, which they dont even break the walls or things like that in alien swarm) And if its ZAPT it would be more like Survival than campaign itself (which is not fun at all with just survival nonstop)
i would more prefer Left 4 Block / zombie mode, since it have better gameplay and you can turn off the brick damage for zombies

That is my option
Like i said, i prefer the multimode i described,
When ZAPT is on, enable ZAPT scripts, Gamemode?Zombie on, enable Gamemode_Zombie scripts and when none on, enable playertype scripts.

:O!
I was working on a Drone for a friend of mine.

Edit: I AM working on it.
I'll post a picture when I'm half-way done.
« Last Edit: July 31, 2010, 06:49:48 AM by TheLegomaster »

oh look new game
oh look free source
oh look completly copyable
oh look i can make it on blockland
hey guys i made it on blockland

oh look new game
oh look free source
oh look completly copyable
oh look i can make it on blockland
hey guys i made it on blockland
You're stupid.