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Blender Help
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Starwarsfreak:
Hi guys, I just made  a M1 Garand, and its working great, but, in-game, the brown turns up white. But in Blender, I UV mapped the brown color, had draw type to textured, and had TexFace highlighted. What can I do to make to make it appear correctly in-game?
Loopyla1:
Goes in Modification Help.
Starwarsfreak:
Answer my question, then Ill be gone from the fourms forever. I swear.
Cyanian:

--- Quote from: Starwarsfreak on July 27, 2010, 05:26:49 PM ---Answer my question, then Ill be gone from the fourms forever. I swear.

--- End quote ---
Oh my god yes.

Ok, don't UV map your color. What you want to do is go to the materials tab (it looks like a ball) and click add new. Then name the material, for example brown. You named it at the top where it says something like material.001. Then put a .png color that is 16x16 in your folder and name it brown.

Is that good?
Starwarsfreak:
Theres no add new button...
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