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| Does this sound alright for a server? |
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| naturemon:
This is just a server in theory (Meaning I may not get around to it), alright there are two teams, it is a TDM, however, it's got a bit of a twist to it and I'm not sure if it's possible at the moment due to some add-on limitations. Anyways, these teams are unnamed as of now. Team 1: Humans using Cyanian's(Was that the right spelling?) Super suits and classes: Defender: Has a deflecter, Laser Repeater, Health kit, (Some other item) Assault: Has a Laser Carbine(Not sure if that's the correct name) A laser repeater, flash bang, (Some grenade) Tactical: Beam Rifle, Alien Blaster, flashbang, (Some futuristic sub machine gun), and the defraction gun. Heavy: Flash Cannon, 2 Health Packs, Defraction gun, (some other weapon) Now here is where it gets a bit interesting, Team2: Made up of a bunch of random enemies which I may call them something else in game, Creatures: Hydralisk Super Mutant (May only be picked once every 2 minutes) (Tank from L4B) Mutant (Prototype player with some sort of melee weapon) Assassin Bug (Some bug that is small that I will modify to do half a players hp in one hit, can sneak in holes that are made specifically for it so it goes unnoticed) What do you think? I may replace some minor things I mentioned such as changing around some of the classes/ creatures. |
| Bloody Mary:
Looks alright. The assassin bug seems a little OP. It might just be me. |
| naturemon:
--- Quote from: Bloody Mary on July 28, 2010, 12:44:34 AM ---Looks alright. The assassin bug seems a little OP. It might just be me. --- End quote --- What if I make it die in one/two hit(s)? |
| Bloody Mary:
--- Quote from: naturemon on July 28, 2010, 12:45:59 AM ---What if I make it die in one/two hit(s)? --- End quote --- If it's small, there's nothing stopping it from just holding down MOUSE1. |
| naturemon:
--- Quote from: Bloody Mary on July 28, 2010, 12:48:39 AM ---If it's small, there's nothing stopping it from just holding down MOUSE1. --- End quote --- Do the bugs in the bug mod have a cooldown? If so that isn't a problem. |
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