| Blockland Forums > Modification Help |
| Attaching a Light to a Node |
| (1/1) |
| Mr.Noßody:
I was wondering if attaching a light to a node like "muzzelpoint" on a gun, is possible or not. And If it is can I get some code for it? |
| Chrono:
I think lights attach to the mountpoint. |
| Mr.Noßody:
So a light cannot be attached to a node on an Item then? |
| Chrono:
Items: lightType = NoLight, ConstantLight, or PulsingLight; lightColor = rgba between 0 and 1; lightTime = time in ms; (Probably for pulsing) lightRadius = distance; lightOnlyStatic = 1 or 0; (Means lights will only be on non-thrown items) Images: lightType = NoLight, ConstantLight, PulsingLight, or WeaponFireLight; lightColor = rgba between 0 and 1; lightTime = time in ms; (Probably for pulsing/WeaponFireLight) lightRadius = distance; Again, I think these will show up at the mountpoint, and these settings are for datablocks. You could probably attach a real light to an item, but as for attaching to an image, it would have to be a left hand item and you would attach it like you would for doing /light |
| Mr.Noßody:
Man..It seemed so simple. |
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