Blockland Forums > Modification Help
Attaching a Light to a Node
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Mr.Noßody:
I was wondering if attaching a light to a node like "muzzelpoint" on a gun, is possible or not.
And If it is can I get some code for it?
Chrono:
I think lights attach to the mountpoint.
Mr.Noßody:
So a light cannot be attached to a node on an Item then?
Chrono:
Items:
lightType = NoLight, ConstantLight, or PulsingLight;
lightColor = rgba between 0 and 1;
lightTime = time in ms; (Probably for pulsing)
lightRadius = distance;
lightOnlyStatic = 1 or 0; (Means lights will only be on non-thrown items)
Images:
lightType = NoLight, ConstantLight, PulsingLight, or WeaponFireLight;
lightColor = rgba between 0 and 1;
lightTime = time in ms; (Probably for pulsing/WeaponFireLight)
lightRadius = distance;
Again, I think these will show up at the mountpoint, and these settings are for datablocks.
You could probably attach a real light to an item, but as for attaching to an image, it would have to be a left hand item and you would attach it like you would for doing /light
Mr.Noßody:
Man..It seemed so simple.
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