The way to use this mod is simple....
Type /starttaggame <type> to start a tag game of that type.
And type /stoptaggame to stop the current tag game.
The commands are admin and above only.
Type 1, Standard:
There is one player who is randomly selected to be it, they will have a red name and can click other people to make them it. No tag backs. Goes on forever, theoretically.
Type 2, Last man standing:
There is one starting player who will have an orange name, they go around tagging other people to join the taggers, when everyone has been tagged, the game restarts.
Type 3, Freeze tag:
There is one player who is randomly selected to be the tagger, they will have a red name and can click other players to freeze them. Frozen players will not be able to control their movement and will have a blue name. Normal unfrozen players will be able to unfreeze them and put them back to normal. When everyone is frozen the game restarts.
Other notes:
The standard player datablock has jets majorly hindered by default during play time.
A tag game automatically encompasses everyone, and there can only be one tag game at a time.
Tag games are completely separate from minigames.
Self Delete is disabled automatically during tag games.
If the only tagger of a standard or freeze tag game leaves the server, the game will restart and a new tagger will be randomly chosen.
Simple enough, pictures coming soon.
Questions and suggestions welcome!
New tag modes and other updates coming soon....
Download:
http://www.filefront.com/17158981/Gamemode_Tag.zipEDIT: Bllockland screenshots take out the gui and such, so I'll have to use MS Paint and the regular screenshotting method.
EDIT ALSO: It won't let me upload all my pictures, I'll have to use imageshack
New version changes:
-The admin and higher only commands
/addtagger <name>
/addnormal <name>
/addfrozen <name>
now work.
When you're frozen your velocity is set to 0 0 0 so you don't sometimes slide all around when frozen.
Taggers can't freeze taggers in games.
Other bug fixes.