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Blender questions

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spartan101:


--- Quote from: Headcrab Zombie on August 02, 2010, 12:08:07 PM ---May be an easier way, but...
Make a cylinder, go into edit mod
Select the two inside vertices in the middle of each end, and delete
You now have an hollow barrel with no thickness
select all
Press E, and select region
Without moving the area you are extruding, click to place, then scale it to the thickness you need
Forget where it is, but try bevel

--- End quote ---
How would I scale it?

Cyanian:

S?



Just delete the one vertice in the center of the end 
       .
   .      .
.      .      .
   .      .
       .

The red one. Then select all of the vertices at the one end. Extrude with E, then scale, the extrude backwards, into the barrel.

spartan101:

Thanks

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