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I want to start learning Torque

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Obibital:

The appendix helped me figure a bunch of stuff out

AGlass0fMilk:


--- Quote from: AGlass0fMilk on April 28, 2009, 02:18:10 PM ---References
These references are not just for GUI making, but for torque too.
References:
Reference 1
Reference 2
Reference 3
Reference 4
Reference 5
And...
Reference 6

--- End quote ---

References for Torque/GUI from a tutorial I wrote a while back.

TimSama:

Best to learn something else first. I suggest C++ because it is closely related to TS. Other than that, good luck :D.

Headcrab Zombie:

In my opinion, by learning something else first you're just going to take longer. Sure, having some prior programming experience would help, but I don't think it's worth it to start there if you want to get into TS now.
I started TS with only basic knowledge of a few procedural languages and no object-oriented knowledge, and it worked just fine for me.

Anyways, what most people do is what everyone says - look at preexisting stuff and modify it, then slowly work up to more complex things. If what you make doesn't work , you can always post it here.

I use Notepad++

Snaily:


--- Quote from: Headcrab Zombie on August 03, 2010, 08:05:39 PM ---In my opinion, by learning something else first you're just going to take longer. Sure, having some prior programming experience would help, but I don't think it's worth it to start there if you want to get into TS now.

--- End quote ---

Depending on what you're doing, you hardly need any prior programming knowledge to start scripting in Blockland.

I've programmed in Java, C++, PHP, and a few others, and I'm still learning/memorizing Blockland's functions and what they mean (quite unsuccessfully I might add). It's all memorization. Logic... not so much.

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