| Blockland Forums > Modification Help |
| I want to start learning Torque |
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| Obibital:
The appendix helped me figure a bunch of stuff out |
| AGlass0fMilk:
--- Quote from: AGlass0fMilk on April 28, 2009, 02:18:10 PM ---References These references are not just for GUI making, but for torque too. References: Reference 1 Reference 2 Reference 3 Reference 4 Reference 5 And... Reference 6 --- End quote --- References for Torque/GUI from a tutorial I wrote a while back. |
| TimSama:
Best to learn something else first. I suggest C++ because it is closely related to TS. Other than that, good luck :D. |
| Headcrab Zombie:
In my opinion, by learning something else first you're just going to take longer. Sure, having some prior programming experience would help, but I don't think it's worth it to start there if you want to get into TS now. I started TS with only basic knowledge of a few procedural languages and no object-oriented knowledge, and it worked just fine for me. Anyways, what most people do is what everyone says - look at preexisting stuff and modify it, then slowly work up to more complex things. If what you make doesn't work , you can always post it here. I use Notepad++ |
| Snaily:
--- Quote from: Headcrab Zombie on August 03, 2010, 08:05:39 PM ---In my opinion, by learning something else first you're just going to take longer. Sure, having some prior programming experience would help, but I don't think it's worth it to start there if you want to get into TS now. --- End quote --- Depending on what you're doing, you hardly need any prior programming knowledge to start scripting in Blockland. I've programmed in Java, C++, PHP, and a few others, and I'm still learning/memorizing Blockland's functions and what they mean (quite unsuccessfully I might add). It's all memorization. Logic... not so much. |
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