Blockland Forums > Modification Help
Player Knockback
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brickybob:
I'm making a player-type that is knocked backwards when shot.  I already have the stats for the player (health, movement, jump, etc.)  But I don't know how to make it detect a projectile hitting it and being knocked backwards (or as I should say, velocity in the opposite direction.)

Any ideas?

Edit: 18 views and no replies.

I know how to make it detect damage, but dunno how to make it get moved backwards.
Priad:
Look for a weapon with hitboxes.cs and copy paste that into your playertype folder first off, then maybe a in headnode hit or bodynode. I'm not good with that stuff I just code weapons.
brickybob:

--- Quote from: Priad on August 03, 2010, 01:55:34 AM ---Look for a weapon with hitboxes.cs and copy paste that into your playertype folder first off, then maybe a in headnode hit or bodynode. I'm not good with that stuff I just code weapons.

--- End quote ---
What weapons have hitboxes.cs?
Priad:
Ssg550 sniper I think. Just search headshot.
brickybob:

--- Quote from: Priad on August 03, 2010, 02:28:42 AM ---Ssg550 sniper I think. Just search headshot.

--- End quote ---
I can't find it.  Search only finds this topic.
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