Off Topic > Games

Roblox is just oh so great.

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Mr.Interceptor:


--- Quote from: Hawkclaw on August 08, 2010, 09:45:37 AM ---no search button

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Actually there is. But, since the admins are handicaps they combined that with the catalog search.

Menen:

I remade your Map and GUI. I hope you feel better.




builder(engineer):


--- Quote from: Mr.Interceptor on August 08, 2010, 09:25:06 AM ---Ha ha no. There's bugs that have been around for a long time. They haven't been fixed because the admins are too busy making stuffty hats and other useless things. There's also massive lag for no reason.

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You don't need a hat to play the game :P

Just go to a nice place and have fun.

You can enjoy the game whitout "cool shirts" or "awsome hats"

Mr.Interceptor:


--- Quote from: builder(engineer) on August 08, 2010, 11:59:21 AM ---You don't need a hat to play the game :P

Just go to a nice place and have fun.

You can enjoy the game whitout "cool shirts" or "awsome hats"

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I never said anything about needing aesthetics. I'm talking about the admins' lack of responsibility. The last time I went to a dogfight game on Roblox, I ended up blowing myself with my own missiles because of lag. That problem has been around for quite a long time, and I don't see it getting fixed in the near future.

Xalos:


--- Quote from: Hawkclaw on August 08, 2010, 09:45:37 AM ---The lag is because they host all of the places on their own servers. Another bad thing about their places is that there is no search button, so you have to go through a ton of pages manually.

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Actually it's because there's no client-sided predicting. What this is, basically, is where the client guesses where the player is actually at, which reduces the need for the server to say, "Okay. You. Are. HERE." This is what causes your character to jump around when there's a high latency between you and the server: you're getting an old position packet, so you jump back to where you were until you get a new one, then you jump back into place.

Blockland has this. ROBLOX does not.

It's also because ROBLOX has actual server-side physics, which can cause massive lag when 20000 bricks from the Titanic fly at, well, titanic speeds in random directions.

ROBLOX has this. Blockland does not.

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