| Blockland Forums > Modification Help |
| need help with %arg 1 |
| (1/6) > >> |
| Honorable:
OKAY! So i was going to make a mod. It works good BUT. The only thing that messes it up is canvas.pushdialog(%arg1); Okay so. Would i need to put like %arg1 in "" or somthing? I just dont get it. |
| herb:
the gui name if %arg is nothing, then you need to state what %arg is, post the whole script plz |
| Pew446:
Mind telling us what %arg1's value is? |
| Honorable:
--- Quote from: herb on August 05, 2010, 05:21:28 PM ---the gui name if %arg is nothing, then you need to state what %arg is, post the whole script plz --- End quote --- registerOutputEvent(gameConnection,OpenGUI,"string 100 100"); function gameConnection::GUIOpener(%this, %arg1, %client) { if(%arg1 $= "") { return; } canvas.popdialog(%arg1); } |
| herb:
--- Quote from: Honorable on August 05, 2010, 05:25:42 PM ---registerOutputEvent(gameConnection,OpenGUI,"string 100 100"); function gameConnection::GUIOpener(%this, %arg1, %client) { echo(%arg1); <------- if(%arg1 $= "") { return; } canvas.popdialog(%arg1); } --- End quote --- echo the arg, see what it is, if it is anything at all? |
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