Blockland Forums > Modification Help
need help with %arg 1
Honorable:
OKAY! So i was going to make a mod. It works good BUT. The only thing that messes it up is
canvas.pushdialog(%arg1);
Okay so. Would i need to put like %arg1 in "" or somthing? I just dont get it.
herb:
the gui name
if %arg is nothing, then you need to state what %arg is,
post the whole script plz
Pew446:
Mind telling us what %arg1's value is?
Honorable:
--- Quote from: herb on August 05, 2010, 05:21:28 PM ---the gui name
if %arg is nothing, then you need to state what %arg is,
post the whole script plz
--- End quote ---
registerOutputEvent(gameConnection,OpenGUI,"string 100 100");
function gameConnection::GUIOpener(%this, %arg1, %client)
{
if(%arg1 $= "")
{
return;
}
canvas.popdialog(%arg1);
}
herb:
--- Quote from: Honorable on August 05, 2010, 05:25:42 PM ---registerOutputEvent(gameConnection,OpenGUI,"string 100 100");
function gameConnection::GUIOpener(%this, %arg1, %client)
{
echo(%arg1); <-------
if(%arg1 $= "")
{
return;
}
canvas.popdialog(%arg1);
}
--- End quote ---
echo the arg, see what it is, if it is anything at all?