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Working 12 hour clock
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Starcraftman:
This a working 12 hour clock I made using events. I have never seen someone else make a working clock in blockland so I thought I would give it a try. The controls to set the time are inside, along with start, stop, and reset buttons. *Note: if you manually set the hour timer above 12 hours it gets messed up so you need to press the hour reset button if you do. Other then this there are no other bugs I know of.
You can also have many other clocks at once that base their time off the main one by naming print bricks in this order (from left to right) hours, hour, minutes, minute, seconds, second. It is also possible to load this into other maps and rotate and move it with the duplicator tool because it handles directional relay events when bricks are rotated so there are no errors when doing so.
*edit: the timescale of the server will effect the clock, and it does not synchronize its time to your computers clock, you have to do that manually.
Treynolds416:
Sounds cool. May be useful for dedicated servers that are not in the Bedroom.
Bomb Kirby:

--- Quote from: Treynolds416 on August 05, 2010, 06:51:46 PM ---Sounds cool. May be useful for dedicated servers that are not in the Bedroom.

--- End quote ---
Or in the Kitchen or GSF Ghost's house.

Night Fox:

--- Quote from: Starcraftman on August 05, 2010, 06:49:07 PM ---*edit: the timescale of the server will effect the clock

--- End quote ---
Whoa.

I'm not sure how to describe that with any word in the human language.
Starcraftman:
Event timings are proportional to the timescale of the server. The clock uses events, therefore a server with .5 timescale will have the clock running at .5 speed (relative to your computer's clock).
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