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Games I want to save for.

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Marcem:


--- Quote from: Sirrus on August 08, 2010, 10:15:26 PM ---If they wanted it to be an RPG game, then they should've found some way to make VATS not suck, like force enemies to use some kind of similar combat interface or do a real turn based combat system like the first two but in 3D or some stuff like that and have no FPS option. My problem is is that because it had guns they figured they needed to have some kind FPS in it but they said "hey this is an RPG and the last two games were turn based so let's make some half assed semi-turn based combat option but also coddle FPS gamers kind of". It got caught in the middle and had SO MUCH combat that the whole thing ended up feeling clunky and weird.

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You don't even know what an RPG game is.  FO3 is an action RPG, it's still role playing.  My understanding is that you're expecting an FPS game being spoon-fed to you, then you get a new combat system so you cry.

Grumpy:

if it was slo-mo like in Red Dead Redemption it would be better, instead of pausing it.

Sirrus:


--- Quote from: Marcem on August 08, 2010, 10:17:59 PM ---You don't even know what an RPG game is.  FO3 is an action RPG, it's still role playing.  My understanding is that you're expecting an FPS game being spoon-fed to you, then you get a new combat system so you cry.

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Stop using that, I don't expect anything spoon fed to me.

I really think that you're not understanding what I'm saying. I wouldn't care what Bethesda did, they could've made it completely an RPG and have some kind of turn based combat in 3D or they could've made the combat completely FPS based BUT they tried to do both and elements of each leaked into each other and it ended up feeling really loving weird.

Marcem:


--- Quote from: Sirrus on August 08, 2010, 10:21:38 PM ---Stop using that, I don't expect anything spoon fed to me.

I really think that you're not understanding what I'm saying. I wouldn't care what Bethesda did, they could've made it completely an RPG and have some kind of turn based combat in 3D or they could've made the combat completely FPS based BUT they tried to do both and elements of each leaked into each other and it ended up feeling really loving weird.

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How is it really weird?  You only didn't like the lack of headshots and D&D style injuries and such, I find that to be a really cool combat system in a world full of being shot in the face and waiting for the blood to jump off of your face.

Sirrus:


--- Quote from: Marcem on August 08, 2010, 10:23:40 PM ---How is it really weird?  You only didn't like the lack of headshots and D&D style injuries and such, I find that to be a really cool combat system in a world full of being shot in the face and waiting for the blood to jump off of your face.

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For one thing, in non-vats combat you had to use a TON of ammo to kill anything more powerful than a raider. Super mutants take forever and a lot of ammo to kill, Enclave soldiers, etc. This wouldn't be a problem if you had access to an abundance of ammo, but this isn't the case. In VATS you never did enough damage on any of the stronger stuff to make it worth using, that is, of course, unless to take the "run up to a super mutant with a combat shotgun and aim for the head" approach, but at that point you're really using VATS as a semi-cheat.

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