Blockland Forums > Modification Help
Craftsmen Medieval RPG
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Tingalz:

--- Quote from: Amade on August 14, 2010, 02:10:57 AM ---what's the point of another one-handed smashing weapon, besides, there's a weapon called a kanabo that both strongly resembles that model and could be large and require two hands.

--- End quote ---
So then what will animation do? Blockland was just plain not meant for two handed weapons.

EDIT:

--- Quote from: Moybus on August 14, 2010, 02:21:27 AM ---You start with a baton-like weapon, just a wooden pole with maybe a weight on top
you can upgrade to a club or a mace
club can upgrade to a kanabo
mace to a flail ?
flail would be pretty cool.

--- End quote ---
I've come up with a stick and a wooden club
     
shafin25:

--- Quote from: Tingalz on August 14, 2010, 09:49:56 AM ---So then what will animation do? Blockland was just plain not meant for two handed weapons.

EDIT:I've come up with a stick and a wooden club
     
--- End quote ---

The second one looks...thin like too straight n stuff
Tingalz:
Yes that's because it is a pole and a pole is usually long and thin.
I was thinking that the wooden stick could be the very first level melee weapon, maybe tier 2 could be the wooden club(levels up into the kanabo), a stick with a weight on it(levels up into the mace), and a shorter stick with a crude blade on it(levels up into either the daggers or sword).
Amade:

--- Quote from: Tingalz on August 14, 2010, 09:49:56 AM ---So then what will animation do? Blockland was just plain not meant for two handed weapons.
--- End quote ---
Duh? .-.
You can attach hands to it and animate them with it, like the two-handed sword.
Moybus:
but hands = 1 color = bad :[

make the hands black or something, gloves?




anyways, we're discussing upgrade trees right now. I'm pretty excited, I'm thinking we should have a seperate tree for each damage type (stabbing,slashing,beating,ranged,magic,holy)
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