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| Craftsmen Medieval RPG |
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| Tingalz:
--- Quote from: Amade on August 14, 2010, 02:10:57 AM ---what's the point of another one-handed smashing weapon, besides, there's a weapon called a kanabo that both strongly resembles that model and could be large and require two hands. --- End quote --- So then what will animation do? Blockland was just plain not meant for two handed weapons. EDIT: --- Quote from: Moybus on August 14, 2010, 02:21:27 AM ---You start with a baton-like weapon, just a wooden pole with maybe a weight on top you can upgrade to a club or a mace club can upgrade to a kanabo mace to a flail ? flail would be pretty cool. --- End quote --- I've come up with a stick and a wooden club |
| shafin25:
--- Quote from: Tingalz on August 14, 2010, 09:49:56 AM ---So then what will animation do? Blockland was just plain not meant for two handed weapons. EDIT:I've come up with a stick and a wooden club --- End quote --- The second one looks...thin like too straight n stuff |
| Tingalz:
Yes that's because it is a pole and a pole is usually long and thin. I was thinking that the wooden stick could be the very first level melee weapon, maybe tier 2 could be the wooden club(levels up into the kanabo), a stick with a weight on it(levels up into the mace), and a shorter stick with a crude blade on it(levels up into either the daggers or sword). |
| Amade:
--- Quote from: Tingalz on August 14, 2010, 09:49:56 AM ---So then what will animation do? Blockland was just plain not meant for two handed weapons. --- End quote --- Duh? .-. You can attach hands to it and animate them with it, like the two-handed sword. |
| Moybus:
but hands = 1 color = bad :[ make the hands black or something, gloves? anyways, we're discussing upgrade trees right now. I'm pretty excited, I'm thinking we should have a seperate tree for each damage type (stabbing,slashing,beating,ranged,magic,holy) |
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