| Blockland Forums > Modification Help |
| serverCmdResize |
| (1/3) > >> |
| halcynthis:
I recently rejoined blockland and im going to start learning torque again. I made a simple script to start off with, but I believe i forgot the arguements for function serverCmd, heres the code im trying. --- Code: ---function serverCmdResizeme(%client,%x,%y,%z) { findClientByName(%client).Player.SetScale(%x @ %y @ %z); } --- End code --- |
| Moybus:
I have no idea, it's definitely going to take an experienced coder to help you with such a huge script. |
| blitz9100:
--- Code: ---function serverCmdResizeme(%client,%x,%y,%z) { findClientByName(%client).Player.SetScale(%x @ " "@ %y @ " " @ %z); } --- End code --- Servercmd was correct.The setscale needs to be a vector though.("1 2 3").Then all you need to do in chat is type "/resizeme 2 2 2" and you will be 2x your normal size |
| Headcrab Zombie:
--- Code: ---function serverCmdResizeme(%client,%x,%y,%z) { %client.Player.SetScale(%x SPC %y SPC %z); } --- End code --- |
| otto-san:
--- Quote from: Headcrab Zombie on August 11, 2010, 05:19:54 PM --- --- Code: ---function serverCmdResizeme(%client,%x,%y,%z) { %client.Player.SetScale(%x SPC %y SPC %z); } --- End code --- --- End quote --- yes You don't use findclientbyname unless you have a good reason to. |
| Navigation |
| Message Index |
| Next page |