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serverCmdResize

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halcynthis:

I recently rejoined blockland and im going to start learning torque again. I made a simple script to start off with, but I believe i forgot the arguements for function serverCmd, heres the code im trying.


--- Code: ---function serverCmdResizeme(%client,%x,%y,%z)
{
findClientByName(%client).Player.SetScale(%x @ %y @ %z);
}

--- End code ---


Moybus:

I have no idea, it's definitely going to take an experienced coder to help you with such a huge script.

blitz9100:


--- Code: ---function serverCmdResizeme(%client,%x,%y,%z)
{
findClientByName(%client).Player.SetScale(%x @ " "@ %y @ " " @ %z);
}

--- End code ---

Servercmd was correct.The setscale needs to be a vector though.("1 2 3").Then all you need to do in chat is type "/resizeme 2 2 2" and you will be 2x your normal size

Headcrab Zombie:


--- Code: ---function serverCmdResizeme(%client,%x,%y,%z)
{
%client.Player.SetScale(%x SPC %y SPC %z);
}

--- End code ---



otto-san:


--- Quote from: Headcrab Zombie on August 11, 2010, 05:19:54 PM ---
--- Code: ---function serverCmdResizeme(%client,%x,%y,%z)
{
%client.Player.SetScale(%x SPC %y SPC %z);
}

--- End code ---



--- End quote ---
yes

You don't use findclientbyname unless you have a good reason to.

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