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Looping Weapon Sound
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Topic: Looping Weapon Sound (Read 456 times)
Xinakam
August 12, 2010, 09:09:33 PM
I need to know how to make a weapon play a sound, then fuse into another sound that will loop as long as you hold in the fire button, than fuse into the closing sound as you stop firing.
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Niliscro
August 13, 2010, 06:57:02 PM
I think Ladios' laser minigun does that, so you could download it and look at the script.
Also, you could try adding state sounds for each animation state:
Code:
[Select]
stateSound[x] = desiredSound;
I've never done it, but it makes sense.
Xinakam
August 13, 2010, 10:29:14 PM
i was looking at that and thought about it, but i wanted someone elses opinion on it... thanks, i'll try it.
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Looping Weapon Sound