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DecalData

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MegaScientifical:

I use DecalData to force clients to download images. Although I //'ed my code for it out because the images were more annoying than anything, and never used them ingame.

Pew446:


--- Quote from: Chrono on August 29, 2010, 01:25:12 PM ---By making it a custom brick instead of a normal one.

Here's a snip from some random .blb

TEX:TOP
POSITION:
-0.5 -2 3
-0.5 2 3
0.5 2 3
0.5 -2 3
UV COORDS:
1 0
1 4
0 4
0 0
NORMALS:
0 0 1
0 0 1
0 0 1
0 0 1

TEX:TOP is the texture.

--- End quote ---

Doesn't that just make studs? I don't want studs, I want a texture. Like bricks.

Amade:


--- Quote from: Pew446 on August 29, 2010, 02:28:35 PM ---Doesn't that just make studs? I don't want studs, I want a texture. Like bricks.
--- End quote ---
no blb is the way to go

Chrono:


--- Quote from: Pew446 on August 29, 2010, 02:28:35 PM ---Doesn't that just make studs? I don't want studs, I want a texture. Like bricks.

--- End quote ---
-facepalm-

THATS WHY YOU CHANGE TOP TO YOUR TEXTURE

Pew446:

Sorry I don't understand. So if I had a texture named "Bricks" I would put TEX:Bricks

?

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