Author Topic: GIF Adventure 3  (Read 30794 times)

Nono, Poison The water, And Pretend your giving them normal water

Expect updates on this post tomorrow. I ran out of time when I got back here.

Then you thought to yourself, what if these are travelers? They might not know who you are anyways. So you casually walk up to them and fill up the Knight's glass with your poisoned water. The Wizard does not have a glass so you pour the rest of the poison into the Knight's.

You now have an empty flask, might be cool to store Ted in there. With the rest of the water goes into Ted's pot. The pot of water is now empty. You don't notice anything particulary chaging, but you think that he has more stamina now.
« Last Edit: August 18, 2010, 02:33:00 PM by Camera »

Search the corpse for anything.

Nono, Poison The water, And Pretend your giving them normal water

Good point.

Keep 1/3 of the water for ted though, it is important.

Good point.

Keep 1/3 of the water for ted though, it is important.
1/3 of the water to each of dem.


Say hello Please drink this water, I made it myself, it's a healing potion.

Make friends with Mage, (Since Knight will die.)

"Hmmmfh, Hi mage, I like your hat."

You don't know whether or not that the knight willl drink your poison, and if you stand and watch they might be suspicous. Maybe you should go see what's in the other rooms.

See whats in the other rooms.

JUMP OUT THE WINDOW

Go back to the library room

There are four doors. One of which leads outside.

You sure can count very well, there are 2 doors there.
Open the one with the flashing yellow thing.

Go into the one with the blinking light.

You sure can count very well, there are 2 doors there.
Open the one with the flashing yellow thing.
I can't tell if that's sarcasm or not, but there are obviously two other doors on the other side