Blockland Forums > Modification Help

Brick setShapeName script

Pages: << < (7/9) > >>

Furling:

if you want release in rtb not forget, do not post in forum blockland please. aslo add idea disable badspot's name or user name or, no one using his name, if noob try use his name or other username , then badspot will remove all setShapeName everything forever as only just player name.

If you need beta test before release it. I ll be beta tester, my BL_ID is 6796

Furling:


--- Quote from: Headcrab Zombie on August 25, 2010, 06:04:11 PM ---I actually made it already for my own server, but I don't know if I should release it

To remove the message, you have to change the event to have no message, and activate the event again, or destroy the bricks. I don't think events is the best way to do this.
fxDTSBrick::setShapeName was blocked from being declared, I had to rename it to something, which suggest that Badspot doesn't want something like this

Also I don't think events 4-7 would be possible. You could try using a font tag for 4 and 5, but if that won't work, it wouldn't be possible.

--- End quote ---
I should join in your server and test it.

Crysist:

I thought this would be a great mod Headcrab, I mean, I don't like having to use print bricks to spell everything out, and shapenames will always point towards you, prints wont unless to make a really big 4 sided wall of prints.

Furling:


--- Quote from: Crysist on August 25, 2010, 08:04:14 PM ---I thought this would be a great mod Headcrab, I mean, I don't like having to use print bricks to spell everything out, and shapenames will always point towards you, prints wont unless to make a really big 4 sided wall of prints.

--- End quote ---
I agree with this.

Headcrab Zombie:

K so I combined name, color, and distance into a single event, setBrickName

Link removed and file deleted.

Pages: << < (7/9) > >>

Go to full version