Blockland Forums > Modification Help

Brick setShapeName script

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Furling:


--- Quote from: Headcrab Zombie on August 26, 2010, 02:55:41 PM ---I'd give you some credit for suggesting it, but I don't really see what I could do other than that, considering it was all my code.
The reason I don't want it on rtb yet, is that there still may be some things that I'll need to fix.

--- End quote ---
ok go ahead upload rtb, you can always update in rtb much easy. Umm when you post rtb, use old Blockland v0002 picutre and current picutre in rtb.Here old picutre

EDIT: add rtb gui, enable and disable. Cussing enable/disable, set limit brick message, defualt discance 10 not 50, aslo add vce, need count number, with add, sudract. becuase I tested it not work few bugs. I plan add some then I pm you get my mod part of it. These part of my code into your code. I almost forget add minigame (gamemode) like team's score with a numbers. I been work on setShapeName on weapons finish soon relased in rtb, still need test more. I did make %1 not work. I try use code this <Fonts:Impact:30> which not work too.you made a color, I not like it. I change some in that script already. Your created event_brickname, I create event_setShapeName , what you think, if they want your mod or my mod part of your script, last night I have tested it, I really love that! It tons fun! There many player check it out, they say very epicful! We can work on this. Smile. What you think? To HeadCrab Zombie.


MegaScientifical:


--- Quote from: Headcrab Zombie on August 26, 2010, 02:37:34 PM ---I don't think it's possible to change the shadow size and color, but I'll see if adding a font tag will change font
EDIT : Nope.

--- End quote ---


--- Code: ---<shadow:X(5):Y(5)>
<shadowcolor:COLORCODE(EX:FFFF00)>
--- End code ---

But that won't work, right?

Headcrab Zombie:

I don't know how many people would use a enable/disable. You can just enable/disable the event.
I believe the event info is sent when the client joins and then not sent anymore after that. I don't know if using an RTB pref to adjust the length limit would work.
Unless VCE has some sort of VCERegisterValue function, or other easy way to add values, no.
I'm not going to bother with a curse filter, it's no different than center/bottomprint or print bricks
A distance of10 is barely anything
I don't get what you mean by minigames and weapons
Your original code included a color event. Why are you deciding you don't want it?
I Personally don't like setBrickName or setShapeName. setBrickName suggests the name on the top of the wrench menu, setShapeName doesn't really give much of an explanation. I'll have to think of something that explains it better.


Furling:


--- Quote from: Headcrab Zombie on August 28, 2010, 05:44:36 PM ---I don't know how many people would use a enable/disable. You can just enable/disable the event.
I believe the event info is sent when the client joins and then not sent anymore after that. I don't know if using an RTB pref to adjust the length limit would work.
Unless VCE has some sort of VCERegisterValue function, or other easy way to add values, no.
I'm not going to bother with a curse filter, it's no different than center/bottomprint or print bricks
A distance of10 is barely anything
I don't get what you mean by minigames and weapons
Your original code included a color event. Why are you deciding you don't want it?
I Personally don't like setBrickName or setShapeName. setBrickName suggests the name on the top of the wrench menu, setShapeName doesn't really give much of an explanation. I'll have to think of something that explains it better.


--- End quote ---
minigame need score for team or count number, time need use that shapename, i did tested number, time or score on brick not work. can you test it ?


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