v2 should have a skateboard playertype
That was what I was originally working on. Then I tried Item. Both Failed badly.And I've been looking at the Hoverboard. Can't figure out what is what.
numMountPoints = 1; mountThread[0] = "root";
numMountPoints = 1; mountThread[1] = "Stand";
Try changing this:Code: [Select] numMountPoints = 1; mountThread[0] = "root";To:Code: [Select] numMountPoints = 1; mountThread[1] = "Stand";Just a guess.
You should twist the body over, like the hover board does.
Wouldn't that make the Skateboard upside down?
What? Uh, I just meant the mount position.
This is a plan for v2 already. Look at the original post.
Root is the same thing as stand. Yet, I'm not sure if stand really works.Hows that much difference?
Hot.12/10inb4skatepark
Did you try it?Not sure, But it's how it is on other vehicles. It also may be that in the model, you need to rotate the mount point. Not entirely sure, I am horrible at scripts with data-blocks.