| Blockland Forums > Modification Help |
| Collision meshes and Shadows |
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| Aurion:
I've searched everywhere but I can't find a solution to this problem. I want to create a shadow on my vehicle that doesn't use the collision mesh, but the actual vehicle itself. I've seen plenty of other vehicles pull this off, and I have no idea how to go about doing it. I'm using Milkshape. Using the regular DTS exporter does it just fine, but then flat-shading won't work. Using the DTSPlus exporter does flat-shading, but the shadow is of the collision mesh. How do I get both flat-shading and a non-collision mesh shadow? |
| Aurion:
Bumping because I'd really like to fix this problem. Also there's an issue where the collision mesh becomes visible at a distance. |
| TheKhoz:
--- Quote from: Aurion on August 20, 2010, 12:54:51 PM --- --- End quote --- Make sure all LOD's are correct. |
| Aurion:
--- Quote from: TheKhoz on August 20, 2010, 01:07:58 PM ---Make sure all LOD's are correct. --- End quote --- All the LOD's are set to 100 and the collision mesh is set to -1 |
| Aurion:
I really need a fix to this, guys. Come on. |
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