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Collision meshes and Shadows

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Aurion:

I've searched everywhere but I can't find a solution to this problem.

I want to create a shadow on my vehicle that doesn't use the collision mesh, but the actual vehicle itself. I've seen plenty of other vehicles pull this off, and I have no idea how to go about doing it.

I'm using Milkshape. Using the regular DTS exporter does it just fine, but then flat-shading won't work. Using the DTSPlus exporter does flat-shading, but the shadow is of the collision mesh. How do I get both flat-shading and a non-collision mesh shadow?

Aurion:

Bumping because I'd really like to fix this problem. Also there's an issue where the collision mesh becomes visible at a distance.


TheKhoz:


--- Quote from: Aurion on August 20, 2010, 12:54:51 PM ---

--- End quote ---
Make sure all LOD's are correct.

Aurion:


--- Quote from: TheKhoz on August 20, 2010, 01:07:58 PM ---Make sure all LOD's are correct.

--- End quote ---
All the LOD's are set to 100 and the collision mesh is set to -1

Aurion:

I really need a fix to this, guys. Come on.

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