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Collision meshes and Shadows

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alex dude:

Packer made a tutorial for Flatshading: http://forum.blockland.us/index.php?topic=20807.0

Quintano Man:


--- Quote from: alex dude on August 21, 2010, 05:26:56 AM ---Packer made a tutorial for Flatshading: http://forum.blockland.us/index.php?topic=20807.0

--- End quote ---
I have no idea how that is meant to help him.

heedicalking:

I think it is milkshape itself, but try this.
http://forum.blockland.us/index.php?topic=79561.15

--- Quote ---I had this problem when the collision mesh shows up, just make the LODs on the vehicle parts 16 instead of 32 and make sure the collision mesh's LODs are -1.
--- End quote ---

For blender I use collision having a 0 LOD and everything else having 32.

Gadgethm:


--- Quote from: alex dude on August 21, 2010, 05:26:56 AM ---Packer made a tutorial for Flatshading: http://forum.blockland.us/index.php?topic=20807.0

--- End quote ---

--- Quote from: heedicalking on August 21, 2010, 08:33:45 AM ---I think it is milkshape itself, but try this.
http://forum.blockland.us/index.php?topic=79561.15
For blender I use collision having a 0 LOD and everything else having 32.

--- End quote ---
Both of those have been tried to no effect.  Come on guys, it's not like he didn't do some intense searching.

Crysist:

Vehicle's everythings' LODs should be 16, except for the collision mesh, that should be -1.

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