| Blockland Forums > Modification Help |
| Opening scripts ingame |
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| MagicAhrim:
Is it possible to still open scripts in game even though they are in zips. I know this was possible when in v8 but if it is possible what would i change out of solarflare's ingameeditor to achieve this? This is just one line --- Code: ---for(%file = findFirstFile("Add-Ons/*.cs"); %file !$= ""; %file = findNextFile("Add-Ons/*.cs")) { --- End code --- Could I do --- Code: ---for(%file = findFirstFile("Add-Ons/Script_*/*.cs"); %file !$= ""; %file = findNextFile("Add-Ons/Script_*.zip/*.cs")) { --- End code --- or --- Code: ---for(%file = findFirstFile("Add-Ons/*/*.cs"); %file !$= ""; %file = findNextFile("Add-Ons/*.zip/*.cs")) { --- End code --- |
| Syntax:
--- Quote from: MagicAhrim on August 20, 2010, 07:42:51 PM --- --- Code: --- findNextFile("Add-Ons/*.cs")) --- End code --- --- End quote --- i am not familiar with what the star is representing, but yes, im pretty sure it is possible, try making your own function for this type of thing |
| Kalphiter:
Yes, scripts in ZIP files can be treated as files due to the way the resource manager works. |
| Chrono:
You also don't use .zip when reading files within a zip. |
| cciamlazy:
Use console I'm pretty sure it's Exec("Nameofscript.cs") |
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