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Opening scripts ingame

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MagicAhrim:

Is it possible to still open scripts in game even though they are in zips. I know this was possible when in v8 but if it is possible what would i change out of solarflare's ingameeditor to achieve this?

This is just one line

--- Code: ---for(%file = findFirstFile("Add-Ons/*.cs"); %file !$= ""; %file = findNextFile("Add-Ons/*.cs"))
   {
--- End code ---

Could I do

--- Code: ---for(%file = findFirstFile("Add-Ons/Script_*/*.cs"); %file !$= ""; %file = findNextFile("Add-Ons/Script_*.zip/*.cs"))
   {
--- End code ---

or

--- Code: ---for(%file = findFirstFile("Add-Ons/*/*.cs"); %file !$= ""; %file = findNextFile("Add-Ons/*.zip/*.cs"))
   {
--- End code ---


Syntax:


--- Quote from: MagicAhrim on August 20, 2010, 07:42:51 PM ---
--- Code: --- findNextFile("Add-Ons/*.cs"))
--- End code ---

--- End quote ---

i am not familiar with what the star is representing, but yes, im pretty sure it is possible, try making your own function for this type of thing

Kalphiter:

Yes, scripts in ZIP files can be treated as files due to the way the resource manager works.

Chrono:

You also don't use .zip when reading files within a zip.

cciamlazy:

Use console I'm pretty sure it's
Exec("Nameofscript.cs")

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