Blockland Forums > Modification Help
The BioShock Pack Need Scripters!
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Cookie eater:

--- Quote from: NEkram on September 23, 2010, 09:04:23 PM ---
--- Quote from: Cookie eater on September 22, 2010, 07:28:44 PM ---Bump

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sam123:
Underwater buildings: What you need is a underwater buildings what im saying is that air is underwater so inside the building is waterproof underwater.

Bioshosk Player: Just like what you see when playing Bioshock.

Video Bricks: No offense but someone has to put videos in Blockland.

Hats: Not the hats that has to have a saying to put on I mean the default hats in player customization we can always ask Badspot how he did it.

Rotating Bricks: you know for i dont know right at this second...

Vehicle Path: Take for example the submarine at the beginning you build a path so when you get on, it'll automatically follow the path.
MegaScientifical:

--- Quote from: sam123 on September 24, 2010, 07:54:37 PM ---Underwater buildings: What you need is a underwater buildings what im saying is that air is underwater so inside the building is waterproof underwater.

Bioshosk Player: Just like what you see when playing Bioshock.

Video Bricks: No offense but someone has to put videos in Blockland.

Hats: Not the hats that has to have a saying to put on I mean the default hats in player customization we can always ask Badspot how he did it.

Rotating Bricks: you know for i dont know right at this second...

Vehicle Path: Take for example the submarine at the beginning you build a path so when you get on, it'll automatically follow the path.

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[*]It's BioShock, not Bioshosk. And Bathysphere, not submarine.
[*]Underwater dynamics had no baring on the first game, and on the second game it worked differently than our water. It's like a low, slow gravity zone.
[*]That kind of player wouldn't be too different. Nothing to do.
[*]Yes, offense. You are one of the many thousands of people who ignore the many thousands of topics outlining how that is completely impossible how you want it.
[*]The forget do hats come into play in this mod?
[*]Dude, not loving possible, and why would we need it?
[*]That's simple stuff I'm sure some other mod already has. Trains follow within tracks, anyway.
[/list]
sam123:
Then How about magnetic switch so for example if you played LittleBigPlanet theres a magnet switch that would be useful for
chain-reactions.
Zloff:
This is sparta Bioshock, not Little Big Planet.
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