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Team Blockland 2 [Complete TF2 Remake for BL]
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Topic: Team Blockland 2 [Complete TF2 Remake for BL] (Read 11535 times)
Theportalmaster
August 22, 2010, 11:21:59 AM
Euh, hate to sound annoying but aren't the "Special" classes support?
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Tom
August 22, 2010, 11:24:54 AM
Modification discussion?
Dippindots
August 22, 2010, 11:41:14 AM
Tom only Blockland mods go there.
This is going to be awesome.
Bauklotz
August 22, 2010, 11:41:57 AM
Quote from: Theportalmaster on August 22, 2010, 11:21:59 AM
Yeah, imma change that soon.
Theportalmaster
August 22, 2010, 11:52:22 AM
It would be even more awsome if you support class lines. Not to many though, there are loads of lines for each class. Maby one line for each situation?
Bauklotz
August 22, 2010, 12:00:20 PM
I don't quite understand what you mean by 'class lines'?
Moybus
August 22, 2010, 12:18:31 PM
so uh, why don't the GUIs actually look like TF2?
Qwepir
August 22, 2010, 12:31:24 PM
don't we already have enough stuff to make a perfectly fine tf2 dm?
Moybus
August 22, 2010, 12:38:04 PM
also we can just go play tf2
heedicalking
August 22, 2010, 12:46:55 PM
You should make it actually look like it fits in. The class selector should have pictures of blockland TF2 characters, not the actual ones from TF2.
Bauklotz
August 22, 2010, 12:51:05 PM
I am going to do that, but I don't have the ideas on how the players should look.
Dippindots
August 22, 2010, 01:00:55 PM
I think regulith did some tf2 blocky stuff.
Bauklotz
August 22, 2010, 01:16:22 PM
Quote from: Bauklotz on August 22, 2010, 12:00:20 PM
I don't quite understand what you mean by 'class lines'?
Tom
August 22, 2010, 01:33:49 PM
Quote from: Dippindots on August 22, 2010, 11:41:14 AM
Tom only Blockland mods go there.
This is a Blockland mod.
Theportalmaster
August 22, 2010, 01:39:44 PM
Quote from: Bauklotz on August 22, 2010, 01:16:22 PM
Sorry was busy.
I meant by class lines what they say. Like, lines for the PL cart going backwards.
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Team Blockland 2 [Complete TF2 Remake for BL]