Author Topic: Why is the Mini-Nuke always banned?  (Read 1742 times)

Why, then?
It was bin'd because it overwrote the rocket launchers default damage.
That's the only reason why it was CrapOn'd.

However, the reason it's disliked by multiple members is because some believe it had a bad model or an emitter and explosion.
If used in extreme amounts it could also cause Lag.
If used by members who weren't capable of viewing large explosions and the lot of stuff that it did, it would cause lag.

Those are the reasons it is dis-liked.
The only reason it was CrapOn'd was because of the overwriting damage.
That's it. Your question is answered. The above is all fact, you need no opinions. Please lock the topic as it serves no purpose being left open. Thank you.
« Last Edit: August 22, 2010, 07:54:17 PM by sir dooble »

What do you mean ''Our opinions of why it was banned'' It's not an opinion, it's a fact. It was banned because it overwrote default rocket launcher. That's the answer, so as said before you can lock this now, case closed.

It's banned because it's banned and Badspot doesn't like it.
Naw, But really, It overwrote the rocket launcher's damage.

Quote from: Badspot
Mininuke was added to the crap-on list because it overwrites the default rocket damage level.  It is also easily spammed and is generally very poor quality.

Stop liking stuffty things.

Oh so you just want us to make up bullstuff reasons?
Ok then, because Badspot has a thing against add-ons that start with M
look out, M9K carbine!
(or whatever its called)