I'm trying to load an interior I just made and it keeps crashing.
I can place another interior I made a long time ago in the same location (file-wise) but I don't know what I did to make that one work.
The only difference between this one and the old on is that I used a new process.
Hammer for geometry>Crafty to convert the vmf to map>Torque Constuctor (it loaded fine here) for textureing and a final export to a dif
EDIT:
Look at the text file, it says it has no surfaces?!
Okay, so I figured out that it had set all the brushes to the other option (none of them were structural). But now whenever I compile I get a error that it cant find a texture file.
I think I figured it out... It ends up it copies the .map file into appData (because it was saved as a csx) and then it looks for the textures too, and they are obviously not there. So I saved it as a map file and then ran the exporter with the map file in there and it worked.