Blockland Forums > Modification Help
Blocking Silent Connections
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Chrono:

--- Quote from: Space Guy on August 29, 2010, 04:50:05 PM ---If you directly overwrite the function rather than making another package then every other mod that packages it will work fine, provided you add all the things like flood protection/ML tags filtering.

--- End quote ---
What I meant was client sided mods.


--- Quote from: MegaScientifical on August 29, 2010, 04:48:28 PM ---Meh. I've been trying to work with Bauk to get this working, but most of the time he gets distracted. When we did work on it, he started extending the code suddenly and broke it. Last we mentioned it, he said he simply disabled it. :panda:

Chrono knows how to know it's a silent connection, right? I want to be sure you aren't using some anterior method.

--- End quote ---
The only way to know at the moment is to check the number of clients, and see if your f2 list has less than what ClientGroup.getCount(); gives.

I believe names are able to be faked. Checking for no name might not work.
I'll have to do further testing.
MegaScientifical:

--- Quote from: Chrono on August 29, 2010, 05:07:24 PM ---The only way to know at the moment is to check the number of clients, and see if your f2 list has less than what ClientGroup.getCount(); gives.

I believe names are able to be faked. Checking for no name might not work.
I'll have to do further testing.

--- End quote ---

I'll PM you the specifics. Seems you need to be informed of some things.
AGlass0fMilk:
How 2 Silent Connect?
Chrono:

--- Quote from: AGlass0fMilk on August 29, 2010, 05:57:29 PM ---How 2 Silent Connect?

--- End quote ---
It's best if it's not known to the public.
lilboarder32:

--- Quote from: Chrono on August 29, 2010, 06:19:16 PM ---It's best if it's not known to the public.

--- End quote ---
Am I a public
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