Giant furry?
No, not furries at all. Because they're actual creatures, just larger and able to cast miracles. They don't talk or yiff.
P.S. This game was already released you know.
There's a demo of it here:
http://lionhead.com/Games/BW2/Downloads.aspxThe collecters edition includes a code that lets you download a "Tiger Unlocker" that lets you choose a Tiger as well as the original lineup of creatures at the start (ape, lion, wolf, cow).
Warning: The following is a comparison of the prequel, Black & White 1, and the sequel, Black & White 2. Both games are fun, however I'm pointing out some things in the sequel that displeased a lot of fans.
Anyways this game is great fun, its very beautiful except that the enemy armies are always too easy not to mention this game lacks just about everything the first Black & White had.
One of my main grievances with the sequel is the creature. In BnW1 you had to teach your creature EVERYTHING. Where to get food, how to interact nicely/wrongly (depending on which you want) with villagers, how to do miracles etc.. In BnW2 you pretty much 'buy' all your creatures skills through the tribute system. It's very lame and it removes the bond you create with your creature when you teach him things. Not to mention that the creature in 1 could grow as tall as a mountain (serious), but now they grow just tall enough to play pretend catapult for breaking down walls.
Another thing I hate is the lack of divine opponents. The entire game you are the only god. THE ONLY GOD. The only other god you meet is in Battle of the Gods and he's a bullstuff undead god that summons dead armies out of loving nowhere. Oh and he's a prick.
This is a temple in Black & White. You can only build one of these per land, its the first thing that will be built and you can go inside to do a whole multitude of things like look at stats for your creature, people and godliness. Not to mention save games and everything too. The temple starts very small when you begin 1 and slowly but surely starts increasing in height as you progress through the game. Not to mention if you're good the tower will glow white and start to have arcs on the bottom, and if you're evil the tower will turn dark red, grow spikes and the bottom parts will curl up. Each village you convert to your belief will build an altar here for you so that they can worship you.
This is a temple in Black & White 2. It serves absolutely no purpose other than impressiveness and making your people happy for no absolute reason. People can go inside and pray to some heavenly light but it serves no purpose other than those few things. It reflects your alignment very well if you're all the way good or evil though, but thats just about it. Good, you'll see green vines and fountains while the entire temple will be seem to be made out of marble. Evil, you'll see dead brown vines and flames, and the temple will have slight graffiti.
I also don't like how influence rings are made up in 2. In 1, the more belief, people and buildings, the larger your influence ring was. I once had an influence ring stretch all the way across the island. In 2, its much less capable of being large. The influence ring is mainly composed of building more buildings closer to the outside of your influence. Houses for instance expand the influence with a very small radius but Wonders which charge up and generate miracles that can turn armies or ruin cities give almost a huge open space for influence. Not to mention in 1 the influence increases in a perfect circle, but in 2 the influence increases to where ever a building was place. So if you placed a house on the north most area of your influence ring, the north area would have a small bump on the influence ring.
Miracles are another problem I had with the sequel. In 1 there were literally so many miracles that I could barely remember them all, partially because half of the total miracles in 1 were creature based miracles that either made your creature stronger, weaker, nicer, aggressive, big or small etc. etc. There were also resource based miracles, so you can conjure up some food or wood when you needed it in 1. In 2 you have practically 6 miracles plus 4 epic miracles (which cost a lot of tribute and worshipping, bullstuff IMO). At least you can throw fireballs much better though in 2.
A final grievance is lack of multiplayer. I wasn't even good enough (or smart enough to be good enough) at the first game when it had multiplayer. Now the multiplayer is gone unless you use hamachi and 2 has no multiplayer or even skirmish modes. Which was really disappointing.
tl;dr: its a great game
Prequel vs Sequel aside, Black & White 2 is still a very fun game and is definitely a must for either RTS players or city builder fans. It's very fun and you'll definitely enjoy it, although I do highly recommend you play Black & White 1 (If you have Windows XP still and can even find it in any stores considering there has been only very, VERY rare instances where Black & White 1 works on Windows Vista or Windows 7, even with compatibility options.)
I've heard this one sucks. I only have the first game. Its really fun but the graphics are stuff.
Wait, what? It's practically impossible to say that Black & White 2 has stuff graphics. Literally, impossible.