| Blockland Forums > Modification Help |
| VCE: No VariableTrue>NamedBrick? |
| (1/3) > >> |
| Ketchup:
Is there a reason that NamedBrick is disabled after a VariableTrue? In my case I was trying to make another brick's print count go up when a variable was true, but could find no way to do this. Is there something I'm missing? Help would be greatly appreciated. Hope this is in the right place... |
| SpreadsPlague:
This goes in help, for future reference. Anyways, a workaround to your problem would be to fire a relay on the brick you're eventing's VariableTrue, and that relay would then increase the other brick's printcount. I'm not sure why it's disabled. |
| Ketchup:
OK thanks, I will try that. |
| Chrono:
It does have a named brick. You just have to be eventing your own brick. This isn't just variabletrue. |
| SpreadsPlague:
--- Quote from: Chrono on September 02, 2010, 03:16:08 PM ---This isn't just variabletrue. --- End quote --- VariableFalse > [NAMED BRICK] > Lock Thread |
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