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VCE: No VariableTrue>NamedBrick?

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Ketchup:


Is there a reason that NamedBrick is disabled after a VariableTrue?

In my case I was trying to make another brick's print count go up when a variable was true, but could find no way to do this. Is there something I'm missing? Help would be greatly appreciated.

Hope this is in the right place...

SpreadsPlague:

This goes in help, for future reference.

Anyways, a workaround to your problem would be to fire a relay on the brick you're eventing's VariableTrue, and that relay would then increase the other brick's printcount.

I'm not sure why it's disabled.

Ketchup:

OK thanks, I will try that.

Chrono:

It does have a named brick.

You just have to be eventing your own brick.

This isn't just variabletrue.

SpreadsPlague:


--- Quote from: Chrono on September 02, 2010, 03:16:08 PM ---This isn't just variabletrue.

--- End quote ---

VariableFalse > [NAMED BRICK] > Lock
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