| Blockland Forums > Modification Help |
| Does every client have a number? |
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| Reinforcements:
--- Quote from: DYLANzzz on September 06, 2010, 03:38:12 PM ---I dont think you can get random hex value that way. --- Code: ---function randomHex() { for(%i=0; %i<6;%i++) { %rand = getRandom(0,15); switch(%rand) { case 10: %dig="A"; case 11: %dig="B"; case 12: %dig="C"; case 13: %dig="D"; case 14: %dig="E"; case 15: %dig="F"; default: %dig=%rand; } %hex=%hex@%dig; } return(%hex); } --- End code --- You can call this fucntion I whipped up. Put it into your code. This would get a random number 0-15 (amount of choices a single hex digit could be) and if its 10-15 turns it into a letter. It then combines it all into a single hex variable. Then it returns it. --- End quote --- Thanks! --- Quote from: Chrono on September 06, 2010, 03:50:57 PM ---Broken code. Recheck it. %rand = getrandom... switch(%blah) default: %dig=%blah; --- End quote --- I thought it looked a little odd. Thanks to you too. |
| Reinforcements:
My mod beta worked! Thanks guys! |
| Bauklotz:
--- Quote from: ThinkInvisible on September 06, 2010, 11:19:16 AM ---A friend said that %a is the client --- End quote --- Actually no, a friend said that %a was the index of that player on the NPL_List (playerlist). |
| Reinforcements:
--- Quote from: Bauklotz on September 11, 2010, 12:57:41 AM ---Actually no, a friend said that %a was the index of that player on the NPL_List (playerlist). --- End quote --- Ho ho ho, an index you say? :D That may come in handy. |
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