| Off Topic > Games |
| Polybius |
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| Skateaton:
Also, http://www.freewebs.com/polybiustheory/ |
| thomas64:
--- Quote from: Skateaton on September 08, 2010, 04:04:56 PM ---Also, http://www.freewebs.com/polybiustheory/ --- End quote --- Someone post what it says there, I'm scared :C |
| Skateaton:
Basically rumors. The company who made its name is "sense deleting" or "brainwash" in german. |
| Skateaton:
Stuff on what it was: 1: Action/Puzzle game. Rumored to have a rotating 3D Puzzle, along with logic puzzles, and mazes resembling the playing style of Pac-Man. 2: You were flying through a tunnel and had to dodge things in your path. Lights flashing at rapid rates to heighten the effect. Said to resemble a pro-type for Atari’s “Tempest.” (Which was a shooter game. In an article about Tempest, it was said that the prototype caused motion sickness after a period of time.) The basis of the game was to get through a maze without being caught in a trap or a mine. Apparently, the further the levels went, to make the game more difficult, the background would start flashing much like a strobe light, and the spinning of the mazes. |
| thomas64:
--- Quote from: Skateaton on September 08, 2010, 04:15:57 PM ---Stuff on what it was: 1: Action/Puzzle game. Rumored to have a rotating 3D Puzzle, along with logic puzzles, and mazes resembling the playing style of Pac-Man. 2: You were flying through a tunnel and had to dodge things in your path. Lights flashing at rapid rates to heighten the effect. Said to resemble a pro-type for Atari’s “Tempest.” (Which was a shooter game. In an article about Tempest, it was said that the prototype caused motion sickness after a period of time.) The basis of the game was to get through a maze without being caught in a trap or a mine. Apparently, the further the levels went, to make the game more difficult, the background would start flashing much like a strobe light, and the spinning of the mazes. --- End quote --- So, what about the night mare thing? |
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