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CloneTrooper's DuckHunt
clone trooper55:
--- Quote from: keonesan on September 09, 2010, 08:50:34 PM ---"Come on, replay and rate!"
Sorry, I'm a grammar national socialist. :/
Anyways what exactly DO YOU DO IN THIS. Do you shoot the ducks or what? I am confused. D:
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Ducks have to survive 5 minutes, if they do they win. Hunters need to kill all ducks, pretty simple BUT, there are bot ducks and brick ducks everywhere. Normal player ducks hide within all the fake ducks. Ducks get 30 seconds to hide, due to vce failing miserably to do what I want (also tried using prints), I had to use relays to make the ducks win within 5 minutes.
keonesan:
--- Quote from: clone trooper55 on September 09, 2010, 08:56:38 PM ---Ducks have to survive 5 minutes, if they do they win. Hunters need to kill all ducks, pretty simple BUT, there are bot ducks and brick ducks everywhere. Normal player ducks hide within all the fake ducks. Ducks get 30 seconds to hide, due to vce failing miserably to do what I want (also tried using prints), I had to use relays to make the ducks win within 5 minutes.
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Use Team Deathmatch game modes. Lol. Anyways sounds like prop hunt except simpler. Not a bad idea but I could probably make the minigame work a lot nicer if I were to event it. Also I can get VCE to work with prints and such. Only issue is countering the .33 second delay.
clone trooper55:
I do use tdm, it's the event to end minigame, I tried using on print count underflow and vce, then I used only vce, and now I'm using relays currently. I plan to work a newer map later, and if you won't accept me as an actor tell me, I'll show you my set build to see if I can at least apply for that
Edit - Also, I want events that end it so ducks actually win and it isn't just a draw at the end.
clone trooper55:
--- Quote from: Orthone on September 09, 2010, 08:31:30 PM ---Server just went bewm.
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Double Post but, didn't I used to know you..?
Orthone:
--- Quote from: clone trooper55 on September 09, 2010, 09:08:52 PM ---Double Post but, didn't I used to know you..?
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Indeed, you did. Great memory.