| Blockland Forums > Modification Help |
| Changing Jet force, constant force on player, onDataBlockCreate? (and other Q's) |
| << < (3/4) > >> |
| Ephialtes:
--- Quote from: ArmyUnit on September 16, 2010, 12:00:20 AM ---Thank you very very much! I will most definitely use that. If I release anything using it, I will give you credit. ;) This handles both input cases, correct? (holding jet key, or tapping jet key) --- End quote --- Any add-on you release containing that code would be failed. The real jet code is within the engine itself - any implementation in the script is going to be tragic. |
| Uristqwerty:
This script implementation, however, is designed for specific situations where the built-in one does not work: Directional movement and specific speed/scceleration. Yes, the default would be best, but it can't travel at 30 units/sec at a 48 degree angle. It's rather unfortunate, and thus this. |
| lordician:
--- Quote from: Ephialtes on September 16, 2010, 02:01:07 AM ---Any add-on you release containing that code would be failed. The real jet code is within the engine itself - any implementation in the script is going to be tragic. --- End quote --- Like it would bork the main jet code? :S |
| rkynick:
Not sure, but I recall decreasing something like the playertype's mass allowed your jets to be stronger. |
| lordician:
--- Quote from: rkynick on September 16, 2010, 05:28:57 PM ---Not sure, but I recall decreasing something like the playertype's mass allowed your jets to be stronger. --- End quote --- I think this works too. I shall try it out soon. |
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