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Changing Jet force, constant force on player, onDataBlockCreate? (and other Q's)

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Ephialtes:


--- Quote from: ArmyUnit on September 16, 2010, 12:00:20 AM ---Thank you very very much! I will most definitely use that. If I release anything using it, I will give you credit. ;)


This handles both input cases, correct? (holding jet key, or tapping jet key) 

--- End quote ---

Any add-on you release containing that code would be failed. The real jet code is within the engine itself - any implementation in the script is going to be tragic.

Uristqwerty:

This script implementation, however, is designed for specific situations where the built-in one does not work: Directional movement and specific speed/scceleration. Yes, the default would be best, but it can't travel at 30 units/sec at a 48 degree angle. It's rather unfortunate, and thus this.

lordician:


--- Quote from: Ephialtes on September 16, 2010, 02:01:07 AM ---Any add-on you release containing that code would be failed. The real jet code is within the engine itself - any implementation in the script is going to be tragic.

--- End quote ---
Like it would bork the main jet code? :S

rkynick:

Not sure, but I recall decreasing something like the playertype's mass allowed your jets to be stronger.

lordician:


--- Quote from: rkynick on September 16, 2010, 05:28:57 PM ---Not sure, but I recall decreasing something like the playertype's mass allowed your jets to be stronger.

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I think this works too.
I shall try it out soon.

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