Total Members Voted: 4
more like b26
What's new?
Fixed broken custom pie menu options; now they work as advertisedFixed over-drawing of glow effect on selection cursor and aiming reticules. No more fat glowsFixed duplicate team objective cursors added each frame in activities.Fixed additional (I think all!) mouse control conflicts with other control schemes.Fixed resolution setting issue. The game will now try to use whatever res is set in settings.ini, no matter how high or silly it is. The in-game options menu will still automatically set to 2x fullscreen scaling on high resolutions though. This is a compromise between what will suit first time players, and the power users who want inappropriately high resolutions.Gave the Coalition Gatling Drone some more Coalitionish sprites – LizardAdded Thumper Grenade Launcher; tweaked Nailgun, Railgun, Scouting Rifle, Annihilator, and a lot of other stuff – CaveCricket48Improved Lua AI sentry behavior. Improved aiming at very short distances – AbdulThe Dummy Rocklet now respond to delivery/stay/return orders properly – AbdulMade grappling gun more mouse-friendly – CaveCricket48The Lua AI was modified to make it easier to add custom behaviors. Humans try to fly to their targets after losing both their legs. Added a Lua AI for the Gatling Turret – AbdulUpdated enemy drops in activity scripts, fixed a bug on the Annihiliator – CaveCricket48AI now fires the Annihiliator with longer-charged shots. – AbdulHeavy Sniper rounds no longer bounce – CaveCricket48Balancing of Blast Runner and Gatling Drone and Turrets – TheLastBananaFor the next version, we have implemented a subtle yet very powerful feature that I hope the modding community will have a lot of fun with. Extra, custom Pie-Menu options can now be defined for any Actor or HeldDevice, so that a Lua script is run each time that option is activated by the player in-game.
http://licensing.datarealms.com/your welcome <3.