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CloneTrooper's War Game [V2.5]
clone trooper55:
The duckie message is normally there so that I don't need to edit it everytime the server theme changes. (plus everyone knows duckies never stop rocking so I'm not sure why you asked such a silly question)
This game does not run of of a script or game mode. It unofrtunatly requires duplication which few of the newer people can do effectivly resulting in slow gameplay. This may change in the future. As for the events idea, the only thing I might add is a possible cash system. Other then that no events are used. It would be impossible (trust me it would) to event this so you don't have to use duplicators. Of course unless you want low quality spam units. It works fine with the duplicator as long as you understand how to play.
phflack:
i came up with idea in the server though :D
although it might use a few bricks...
just relay up through plates, to toggle everything, and maybe use projectiles somehow too, and that would change the image?
clone trooper55:
I'm talking about how a round brick could change into a ramp thats the issue with your idea
phflack:
no, it wouldn't use rounds or ramps, just plates, because you can't do that with events i don't think
although, i think i will make a chess set
clone trooper55:
This Board Game is complicated, your idea you previously showed me could get the job done if you wanted to sacrifice the appareance of the units which I already I explained I don't want too do. If I did I would have done it your way in the first place.