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Sword Problems 3/3 Fixed
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Makingblah:

--- Quote from: Uxie on September 17, 2010, 07:28:05 AM ---I don't know what exactly to do but add that. Do I change the Sound; to my sound? What?

Testing stateSound[4] = LBladeSwingSound; ...

Edit: Didn't work.

I had
datablock AudioProfile(LBladeSwingSound)
{
   filename    = "./LBladeSwing.wav";
   description = AudioClosest3d;
   preload = true;
};
In the Audio part. And stateSound[4] = LBladeSwingSound; Down with the [4]s.

--- End quote ---
It needs to be 3, not 4.

I think.
Uxie:
It worked.
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