Blockland Forums > Modification Help
Change Client-Side Player Color
<< < (2/2)
otto-san:
1. Why?
2. No
Headcrab Zombie:
It is possible for the client to loop through every single object in the ServerConnection group, and check if it's a player, then call setNodeColor. I've done it before with other functions, unless Badspot has prevented that it should work fine.

But it would require a clientCmd, and it would be laggy with a lot of objects. And it probably wouldn't work for the host on a listen server
Pew446:

--- Quote from: Headcrab Zombie on September 23, 2010, 10:11:05 PM ---It is possible for the client to loop through every single object in the ServerConnection group, and check if it's a player, then call setNodeColor. I've done it before with other functions, unless Badspot has prevented that it should work fine.

But it would require a clientCmd, and it would be laggy with a lot of objects. And it probably wouldn't work for the host on a listen server

--- End quote ---

Thanks.
Navigation
Message Index
Previous page

Go to full version