Blockland Forums > General Discussion
a really big glitch that needs to be fixed
tha man234:
--- Quote from: james4115 on September 27, 2010, 09:13:59 PM ---how about you find us a better engine that can host 10000 models and their physics?
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i dont know about engines but by the sounds of it torque shouldnt be used for blockland
james4115:
--- Quote from: tha man234 on September 27, 2010, 09:16:01 PM ---i dont know about engines but by the sounds of it torque shouldnt be used for blockland
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well if it were the worst physics engine in the world why is it also one of the most popular engines?
valve might be able to do it, but a man in his basement isnt going to carve out his own engine from scratch.
Jubel:
How about 2 layers of 4x4 cubes.
Or is that too laggy for you?
Chrono:
--- Quote from: tha man234 on September 27, 2010, 09:16:01 PM ---i dont know about engines but by the sounds of it torque shouldnt be used for blockland
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I personally find it the best for Blockland.
Pick one:
-Over a hundred thousand bricks, you know, for a BUILDING game.
-A couple of thousand bricks, IF your computer can support it, just to have fancy physics and proper collision.
Isjix:
--- Quote from: Unwritten Calender on September 25, 2010, 07:23:22 PM ---LET'S USE SOURCE
TROLOLOL
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Get Garry's Mod
Get Ragmorph
Get gm_bedroom
Get Marcem's Blockhead player models
Pose the blockhead correctly
Weld blockhead to ragmorph ragdoll thing
You have Blockland: Source